public interface IForgeVertexBuilder
修飾子とタイプ | メソッドと説明 |
---|---|
default void |
addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixEntry,
BakedQuad bakedQuad,
float[] baseBrightness,
float red,
float green,
float blue,
float alpha,
int[] lightmapCoords,
int overlayCoords,
boolean readExistingColor) |
default void |
addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixEntry,
BakedQuad bakedQuad,
float red,
float green,
float blue,
float alpha,
int lightmapCoord,
int overlayColor) |
default void |
addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixEntry,
BakedQuad bakedQuad,
float red,
float green,
float blue,
float alpha,
int lightmapCoord,
int overlayColor,
boolean readExistingColor) |
default void |
addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixStack,
BakedQuad bakedQuad,
float red,
float green,
float blue,
int lightmapCoord,
int overlayColor,
boolean readExistingColor) |
default int |
applyBakedLighting(int lightmapCoord,
java.nio.ByteBuffer data) |
default void |
applyBakedNormals(Vector3f generated,
java.nio.ByteBuffer data,
Matrix3f normalTransform) |
default com.mojang.blaze3d.vertex.IVertexBuilder |
getVertexBuilder() |
default com.mojang.blaze3d.vertex.IVertexBuilder getVertexBuilder()
default void addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixStack, BakedQuad bakedQuad, float red, float green, float blue, int lightmapCoord, int overlayColor, boolean readExistingColor)
default void addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixEntry, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int lightmapCoord, int overlayColor)
default void addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixEntry, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int lightmapCoord, int overlayColor, boolean readExistingColor)
default void addVertexData(com.mojang.blaze3d.matrix.MatrixStack.Entry matrixEntry, BakedQuad bakedQuad, float[] baseBrightness, float red, float green, float blue, float alpha, int[] lightmapCoords, int overlayCoords, boolean readExistingColor)
default int applyBakedLighting(int lightmapCoord, java.nio.ByteBuffer data)