TickEvent.ClientTickEvent, TickEvent.Phase, TickEvent.PlayerTickEvent, TickEvent.RenderTickEvent, TickEvent.ServerTickEvent, TickEvent.Type, TickEvent.WorldTickEventEvent.HasResult, Event.Result| 修飾子とタイプ | フィールドと説明 | 
|---|---|
| PlayerEntity | player | 
| コンストラクタと説明 | 
|---|
| PlayerTickEvent(TickEvent.Phase phase,
               PlayerEntity player) | 
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic final PlayerEntity player
public PlayerTickEvent(TickEvent.Phase phase, PlayerEntity player)