TickEvent.ClientTickEvent, TickEvent.Phase, TickEvent.PlayerTickEvent, TickEvent.RenderTickEvent, TickEvent.ServerTickEvent, TickEvent.Type, TickEvent.WorldTickEvent
Event.HasResult, Event.Result
修飾子とタイプ | フィールドと説明 |
---|---|
PlayerEntity |
player |
コンストラクタと説明 |
---|
PlayerTickEvent(TickEvent.Phase phase,
PlayerEntity player) |
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public final PlayerEntity player
public PlayerTickEvent(TickEvent.Phase phase, PlayerEntity player)