public class LivingExperienceDropEvent extends LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight
Event.HasResult, Event.Result
コンストラクタと説明 |
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LivingExperienceDropEvent(LivingEntity entity,
PlayerEntity attackingPlayer,
int originalExperience) |
修飾子とタイプ | メソッドと説明 |
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PlayerEntity |
getAttackingPlayer() |
int |
getDroppedExperience() |
int |
getOriginalExperience() |
void |
setDroppedExperience(int droppedExperience) |
getEntityLiving
getEntity
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public LivingExperienceDropEvent(LivingEntity entity, PlayerEntity attackingPlayer, int originalExperience)
public int getDroppedExperience()
public void setDroppedExperience(int droppedExperience)
public PlayerEntity getAttackingPlayer()
public int getOriginalExperience()