public class LivingExperienceDropEvent extends LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeightEvent.HasResult, Event.Result| コンストラクタと説明 |
|---|
LivingExperienceDropEvent(LivingEntity entity,
PlayerEntity attackingPlayer,
int originalExperience) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
PlayerEntity |
getAttackingPlayer() |
int |
getDroppedExperience() |
int |
getOriginalExperience() |
void |
setDroppedExperience(int droppedExperience) |
getEntityLivinggetEntitygetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic LivingExperienceDropEvent(LivingEntity entity, PlayerEntity attackingPlayer, int originalExperience)
public int getDroppedExperience()
public void setDroppedExperience(int droppedExperience)
public PlayerEntity getAttackingPlayer()
public int getOriginalExperience()