public class LivingHealEvent extends LivingEvent
EntityLivingBase#heal(float)ForgeEventFactory#onLivingHeal(EntityLivingBase, float).amount contains the amount of healing done to the Entity that was healed. Cancelable.HasResultMinecraftForge.EVENT_BUS.LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeightEvent.HasResult, Event.Result| コンストラクタと説明 |
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LivingHealEvent(LivingEntity entity,
float amount) |
| 修飾子とタイプ | メソッドと説明 |
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float |
getAmount() |
void |
setAmount(float amount) |
getEntityLivinggetEntitygetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic LivingHealEvent(LivingEntity entity, float amount)