public class FMLDedicatedServerSetupEvent extends ModLifecycleEvent
InterModEnqueueEvent
 Called after FMLCommonSetupEvent
 Called on Dist.DEDICATED_SERVER - the dedicated game server.
 Alternative to FMLClientSetupEvent.
 Do dedicated server specific activities with this event.
 This is a parallel dispatch event.Event.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| FMLDedicatedServerSetupEvent(java.util.function.Supplier<DedicatedServer> server,
                            ModContainer container) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| java.util.function.Supplier<DedicatedServer> | getServerSupplier() | 
description, getIMCStream, getIMCStream, toStringgetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FMLDedicatedServerSetupEvent(java.util.function.Supplier<DedicatedServer> server, ModContainer container)
public java.util.function.Supplier<DedicatedServer> getServerSupplier()