public class FMLDedicatedServerSetupEvent extends ModLifecycleEvent
InterModEnqueueEvent
Called after FMLCommonSetupEvent
Called on Dist.DEDICATED_SERVER - the dedicated game server.
Alternative to FMLClientSetupEvent.
Do dedicated server specific activities with this event.
This is a parallel dispatch event.Event.HasResult, Event.Result| コンストラクタと説明 |
|---|
FMLDedicatedServerSetupEvent(java.util.function.Supplier<DedicatedServer> server,
ModContainer container) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
java.util.function.Supplier<DedicatedServer> |
getServerSupplier() |
description, getIMCStream, getIMCStream, toStringgetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FMLDedicatedServerSetupEvent(java.util.function.Supplier<DedicatedServer> server, ModContainer container)
public java.util.function.Supplier<DedicatedServer> getServerSupplier()