public class SeaGrassBlock extends BushBlock implements IGrowable, ILiquidContainer, IShearable
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| 修飾子とタイプ | フィールドと説明 |
|---|---|
protected static VoxelShape |
SHAPE |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| 修飾子 | コンストラクタと説明 |
|---|---|
protected |
SeaGrassBlock(Block.Properties properties) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient)
Whether this IGrowable can grow
|
boolean |
canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
IFluidState |
getFluidState(BlockState state) |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
BlockState |
getStateForPlacement(BlockItemUseContext context) |
void |
grow(ServerWorld p_225535_1_,
java.util.Random p_225535_2_,
BlockPos p_225535_3_,
BlockState p_225535_4_) |
protected boolean |
isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
BlockState |
updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos)
Update the provided state given the provided neighbor facing and neighbor state, returning a new state.
|
allowsMovement, getPlant, isValidPosition, propagatesSkylightDownaddInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillStateContainer, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSideInvisible, isSolid, isTransparent, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitisShearable, onShearedgetPlantTypeaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlayprotected static final VoxelShape SHAPE
protected SeaGrassBlock(Block.Properties properties)
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
protected boolean isValidGround(BlockState state, IBlockReader worldIn, BlockPos pos)
isValidGround クラス内 BushBlock@Nullable public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement クラス内 Blockpublic BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement クラス内 BushBlockpublic boolean canGrow(IBlockReader worldIn, BlockPos pos, BlockState state, boolean isClient)
public boolean canUseBonemeal(World worldIn, java.util.Random rand, BlockPos pos, BlockState state)
canUseBonemeal インタフェース内 IGrowablepublic IFluidState getFluidState(BlockState state)
getFluidState クラス内 Blockpublic void grow(ServerWorld p_225535_1_, java.util.Random p_225535_2_, BlockPos p_225535_3_, BlockState p_225535_4_)
public boolean canContainFluid(IBlockReader worldIn, BlockPos pos, BlockState state, Fluid fluidIn)
canContainFluid インタフェース内 ILiquidContainerpublic boolean receiveFluid(IWorld worldIn, BlockPos pos, BlockState state, IFluidState fluidStateIn)
receiveFluid インタフェース内 ILiquidContainer