public class TallSeaGrassBlock extends ShearableDoublePlantBlock implements ILiquidContainer
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey
修飾子とタイプ | フィールドと説明 |
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static EnumProperty<DoubleBlockHalf> |
field_208065_c |
protected static VoxelShape |
SHAPE |
PLANT_HALF
HALF
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomly
delegate
コンストラクタと説明 |
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TallSeaGrassBlock(Block.Properties p_i49970_1_) |
修飾子とタイプ | メソッドと説明 |
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boolean |
canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
IFluidState |
getFluidState(BlockState state) |
ItemStack |
getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
BlockState |
getStateForPlacement(BlockItemUseContext context) |
protected boolean |
isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
isReplaceable
fillStateContainer, getOffsetType, getPositionRandom, harvestBlock, onBlockHarvested, onBlockPlacedBy, placeAt, updatePostPlacement
allowsMovement, getPlant, propagatesSkylightDown
addInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getHarvestLevel, getHarvestTool, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOpacity, getPlayerRelativeBlockHardness, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isSideInvisible, isSolid, isTransparent, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
isShearable, onSheared
getPlantType
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final EnumProperty<DoubleBlockHalf> field_208065_c
protected static final VoxelShape SHAPE
public TallSeaGrassBlock(Block.Properties p_i49970_1_)
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
protected boolean isValidGround(BlockState state, IBlockReader worldIn, BlockPos pos)
isValidGround
クラス内 BushBlock
public ItemStack getItem(IBlockReader worldIn, BlockPos pos, BlockState state)
@Nullable public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement
クラス内 DoublePlantBlock
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos)
isValidPosition
クラス内 DoublePlantBlock
public IFluidState getFluidState(BlockState state)
getFluidState
クラス内 Block
public boolean canContainFluid(IBlockReader worldIn, BlockPos pos, BlockState state, Fluid fluidIn)
canContainFluid
インタフェース内 ILiquidContainer
public boolean receiveFluid(IWorld worldIn, BlockPos pos, BlockState state, IFluidState fluidStateIn)
receiveFluid
インタフェース内 ILiquidContainer