public class TallSeaGrassBlock extends ShearableDoublePlantBlock implements ILiquidContainer
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| 修飾子とタイプ | フィールドと説明 |
|---|---|
static EnumProperty<DoubleBlockHalf> |
field_208065_c |
protected static VoxelShape |
SHAPE |
PLANT_HALFHALFBLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| コンストラクタと説明 |
|---|
TallSeaGrassBlock(Block.Properties p_i49970_1_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
boolean |
canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
IFluidState |
getFluidState(BlockState state) |
ItemStack |
getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
BlockState |
getStateForPlacement(BlockItemUseContext context) |
protected boolean |
isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
isReplaceablefillStateContainer, getOffsetType, getPositionRandom, harvestBlock, onBlockHarvested, onBlockPlacedBy, placeAt, updatePostPlacementallowsMovement, getPlant, propagatesSkylightDownaddInformation, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getHarvestLevel, getHarvestTool, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOpacity, getPlayerRelativeBlockHardness, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isSideInvisible, isSolid, isTransparent, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitisShearable, onShearedgetPlantTypeaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic static final EnumProperty<DoubleBlockHalf> field_208065_c
protected static final VoxelShape SHAPE
public TallSeaGrassBlock(Block.Properties p_i49970_1_)
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
protected boolean isValidGround(BlockState state, IBlockReader worldIn, BlockPos pos)
isValidGround クラス内 BushBlockpublic ItemStack getItem(IBlockReader worldIn, BlockPos pos, BlockState state)
@Nullable public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement クラス内 DoublePlantBlockpublic boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos)
isValidPosition クラス内 DoublePlantBlockpublic IFluidState getFluidState(BlockState state)
getFluidState クラス内 Blockpublic boolean canContainFluid(IBlockReader worldIn, BlockPos pos, BlockState state, Fluid fluidIn)
canContainFluid インタフェース内 ILiquidContainerpublic boolean receiveFluid(IWorld worldIn, BlockPos pos, BlockState state, IFluidState fluidStateIn)
receiveFluid インタフェース内 ILiquidContainer