public class AnvilScreen extends ContainerScreen<RepairContainer> implements IContainerListener
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySizebuttons, children, font, height, itemRenderer, minecraft, passEvents, title, widthBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 |
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AnvilScreen(RepairContainer p_i51103_1_,
PlayerInventory p_i51103_2_,
ITextComponent p_i51103_3_) |
| 修飾子とタイプ | メソッドと説明 |
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protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
Draws the background layer of this container (behind the items).
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protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
Draw the foreground layer for the GuiContainer (everything in front of the items)
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protected void |
init() |
boolean |
keyPressed(int p_keyPressed_1_,
int p_keyPressed_2_,
int p_keyPressed_3_) |
void |
removed() |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
void |
resize(Minecraft p_resize_1_,
int p_resize_2_,
int p_resize_3_) |
void |
sendAllContents(Container containerToSend,
NonNullList<ItemStack> itemsList)
update the crafting window inventory with the items in the list
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void |
sendSlotContents(Container containerToSend,
int slotInd,
ItemStack stack)
Sends the contents of an inventory slot to the client-side Container.
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void |
sendWindowProperty(Container containerIn,
int varToUpdate,
int newValue)
Sends two ints to the client-side Container.
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func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPauseScreen, isPointInRegion, mouseClicked, mouseDragged, mouseReleased, renderHoveredToolTip, shouldCloseOnEsc, tickaddButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, sendMessage, sendMessage, setSize, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefaultmouseMovedpublic AnvilScreen(RepairContainer p_i51103_1_, PlayerInventory p_i51103_2_, ITextComponent p_i51103_3_)
protected void init()
init クラス内 ContainerScreen<RepairContainer>public void resize(Minecraft p_resize_1_, int p_resize_2_, int p_resize_3_)
public void removed()
removed クラス内 ContainerScreen<RepairContainer>public boolean keyPressed(int p_keyPressed_1_,
int p_keyPressed_2_,
int p_keyPressed_3_)
keyPressed インタフェース内 IGuiEventListenerkeyPressed インタフェース内 INestedGuiEventHandlerkeyPressed クラス内 ContainerScreen<RepairContainer>protected void drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
drawGuiContainerForegroundLayer クラス内 ContainerScreen<RepairContainer>public void render(int p_render_1_,
int p_render_2_,
float p_render_3_)
render インタフェース内 IRenderablerender クラス内 ContainerScreen<RepairContainer>protected void drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
public void sendAllContents(Container containerToSend, NonNullList<ItemStack> itemsList)
sendAllContents インタフェース内 IContainerListenerpublic void sendSlotContents(Container containerToSend, int slotInd, ItemStack stack)
sendSlotContents インタフェース内 IContainerListenerpublic void sendWindowProperty(Container containerIn, int varToUpdate, int newValue)
sendWindowProperty インタフェース内 IContainerListener