public class BeaconScreen extends ContainerScreen<BeaconContainer>
container, dragSplitting, dragSplittingSlots, guiLeft, guiTop, hoveredSlot, INVENTORY_BACKGROUND, playerInventory, slotColor, xSize, ySizebuttons, children, font, height, itemRenderer, minecraft, passEvents, title, widthBACKGROUND_LOCATION, GUI_ICONS_LOCATION, STATS_ICON_LOCATION| コンストラクタと説明 |
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BeaconScreen(BeaconContainer p_i51102_1_,
PlayerInventory p_i51102_2_,
ITextComponent p_i51102_3_) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
Draws the background layer of this container (behind the items).
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protected void |
drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
Draw the foreground layer for the GuiContainer (everything in front of the items)
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protected void |
init() |
void |
render(int p_render_1_,
int p_render_2_,
float p_render_3_) |
void |
tick() |
func_195363_d, getContainer, getGuiLeft, getGuiTop, getSlotColor, getSlotUnderMouse, getXSize, getYSize, handleMouseClick, hasClickedOutside, isPauseScreen, isPointInRegion, keyPressed, mouseClicked, mouseDragged, mouseReleased, removed, renderHoveredToolTip, shouldCloseOnEscaddButton, children, getMinecraft, getNarrationMessage, getTitle, getTooltipFromItem, handleComponentClicked, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, renderBackground, renderBackground, renderComponentHoverEffect, renderDirtBackground, renderTooltip, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, setSize, wrapScreenErrorgetFocused, isDragging, setDragging, setFocusedblit, blit, blit, blit, blit, drawCenteredString, drawRightAlignedString, drawString, fill, fill, fillGradient, getBlitOffset, hLine, innerBlit, setBlitOffset, vLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, func_212932_b, getEventListenerForPos, keyReleased, mouseScrolled, setFocusedDefaultmouseMovedpublic BeaconScreen(BeaconContainer p_i51102_1_, PlayerInventory p_i51102_2_, ITextComponent p_i51102_3_)
protected void init()
init クラス内 ContainerScreen<BeaconContainer>public void tick()
tick クラス内 ContainerScreen<BeaconContainer>protected void drawGuiContainerForegroundLayer(int mouseX,
int mouseY)
drawGuiContainerForegroundLayer クラス内 ContainerScreen<BeaconContainer>protected void drawGuiContainerBackgroundLayer(float partialTicks,
int mouseX,
int mouseY)
public void render(int p_render_1_,
int p_render_2_,
float p_render_3_)
render インタフェース内 IRenderablerender クラス内 ContainerScreen<BeaconContainer>