public abstract class ArrowRenderer<T extends AbstractArrowEntity> extends EntityRenderer<T>
renderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| ArrowRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | func_229039_a_(Matrix4f p_229039_1_,
              Matrix3f p_229039_2_,
              com.mojang.blaze3d.vertex.IVertexBuilder p_229039_3_,
              int p_229039_4_,
              int p_229039_5_,
              int p_229039_6_,
              float p_229039_7_,
              float p_229039_8_,
              int p_229039_9_,
              int p_229039_10_,
              int p_229039_11_,
              int p_229039_12_) | 
| void | render(T entityIn,
      float entityYaw,
      float partialTicks,
      com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
      IRenderTypeBuffer bufferIn,
      int packedLightIn) | 
canRenderName, getBlockLight, getEntityTexture, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderpublic ArrowRenderer(EntityRendererManager renderManagerIn)
public void render(T entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render クラス内 EntityRenderer<T extends AbstractArrowEntity>