public class TippedArrowRenderer extends ArrowRenderer<ArrowEntity>
| 修飾子とタイプ | フィールドと説明 | 
|---|---|
| static ResourceLocation | RES_ARROW | 
| static ResourceLocation | RES_TIPPED_ARROW | 
renderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| TippedArrowRenderer(EntityRendererManager manager) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ResourceLocation | getEntityTexture(ArrowEntity entity)Returns the location of an entity's texture. | 
func_229039_a_, rendercanRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderpublic static final ResourceLocation RES_ARROW
public static final ResourceLocation RES_TIPPED_ARROW
public TippedArrowRenderer(EntityRendererManager manager)
public ResourceLocation getEntityTexture(ArrowEntity entity)
getEntityTexture クラス内 EntityRenderer<ArrowEntity>