public class TippedArrowRenderer extends ArrowRenderer<ArrowEntity>
修飾子とタイプ | フィールドと説明 |
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static ResourceLocation |
RES_ARROW |
static ResourceLocation |
RES_TIPPED_ARROW |
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
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TippedArrowRenderer(EntityRendererManager manager) |
修飾子とタイプ | メソッドと説明 |
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ResourceLocation |
getEntityTexture(ArrowEntity entity)
Returns the location of an entity's texture.
|
func_229039_a_, render
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRender
public static final ResourceLocation RES_ARROW
public static final ResourceLocation RES_TIPPED_ARROW
public TippedArrowRenderer(EntityRendererManager manager)
public ResourceLocation getEntityTexture(ArrowEntity entity)
getEntityTexture
クラス内 EntityRenderer<ArrowEntity>