public class TippedArrowRenderer extends ArrowRenderer<ArrowEntity>
| 修飾子とタイプ | フィールドと説明 |
|---|---|
static ResourceLocation |
RES_ARROW |
static ResourceLocation |
RES_TIPPED_ARROW |
renderManager, shadowOpaque, shadowSize| コンストラクタと説明 |
|---|
TippedArrowRenderer(EntityRendererManager manager) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
ResourceLocation |
getEntityTexture(ArrowEntity entity)
Returns the location of an entity's texture.
|
func_229039_a_, rendercanRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderpublic static final ResourceLocation RES_ARROW
public static final ResourceLocation RES_TIPPED_ARROW
public TippedArrowRenderer(EntityRendererManager manager)
public ResourceLocation getEntityTexture(ArrowEntity entity)
getEntityTexture クラス内 EntityRenderer<ArrowEntity>