public class StrayRenderer extends SkeletonRenderer
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| StrayRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ResourceLocation | getEntityTexture(AbstractSkeletonEntity entity)Returns the location of an entity's texture. | 
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic StrayRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(AbstractSkeletonEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<AbstractSkeletonEntity,SkeletonModel<AbstractSkeletonEntity>>getEntityTexture クラス内 SkeletonRenderer