public class EndermiteRenderer extends MobRenderer<EndermiteEntity,EndermiteModel<EndermiteEntity>>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
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EndermiteRenderer(EntityRendererManager renderManagerIn) |
修飾子とタイプ | メソッドと説明 |
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protected float |
getDeathMaxRotation(EndermiteEntity entityLivingBaseIn) |
ResourceLocation |
getEntityTexture(EndermiteEntity entity)
Returns the location of an entity's texture.
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addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public EndermiteRenderer(EntityRendererManager renderManagerIn)
protected float getDeathMaxRotation(EndermiteEntity entityLivingBaseIn)
getDeathMaxRotation
クラス内 LivingRenderer<EndermiteEntity,EndermiteModel<EndermiteEntity>>
public ResourceLocation getEntityTexture(EndermiteEntity entity)
getEntityTexture
インタフェース内 IEntityRenderer<EndermiteEntity,EndermiteModel<EndermiteEntity>>
getEntityTexture
クラス内 EntityRenderer<EndermiteEntity>