public class EndermiteRenderer extends MobRenderer<EndermiteEntity,EndermiteModel<EndermiteEntity>>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| EndermiteRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected float | getDeathMaxRotation(EndermiteEntity entityLivingBaseIn) | 
| ResourceLocation | getEntityTexture(EndermiteEntity entity)Returns the location of an entity's texture. | 
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic EndermiteRenderer(EntityRendererManager renderManagerIn)
protected float getDeathMaxRotation(EndermiteEntity entityLivingBaseIn)
getDeathMaxRotation クラス内 LivingRenderer<EndermiteEntity,EndermiteModel<EndermiteEntity>>public ResourceLocation getEntityTexture(EndermiteEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<EndermiteEntity,EndermiteModel<EndermiteEntity>>getEntityTexture クラス内 EntityRenderer<EndermiteEntity>