public class MinecartRenderer<T extends AbstractMinecartEntity> extends EntityRenderer<T>
| 修飾子とタイプ | フィールドと説明 | 
|---|---|
| protected EntityModel<T> | modelMinecart | 
renderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| MinecartRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ResourceLocation | getEntityTexture(T entity)Returns the location of an entity's texture. | 
| void | render(T entityIn,
      float entityYaw,
      float partialTicks,
      com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
      IRenderTypeBuffer bufferIn,
      int packedLightIn) | 
| protected void | renderBlockState(T entityIn,
                float partialTicks,
                BlockState stateIn,
                com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
                IRenderTypeBuffer bufferIn,
                int packedLightIn) | 
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderprotected final EntityModel<T extends AbstractMinecartEntity> modelMinecart
public MinecartRenderer(EntityRendererManager renderManagerIn)
public void render(T entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render クラス内 EntityRenderer<T extends AbstractMinecartEntity>public ResourceLocation getEntityTexture(T entity)
getEntityTexture クラス内 EntityRenderer<T extends AbstractMinecartEntity>protected void renderBlockState(T entityIn, float partialTicks, BlockState stateIn, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)