public class RavagerRenderer extends MobRenderer<RavagerEntity,RavagerModel>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
---|
RavagerRenderer(EntityRendererManager renderManagerIn) |
修飾子とタイプ | メソッドと説明 |
---|---|
ResourceLocation |
getEntityTexture(RavagerEntity entity)
Returns the location of an entity's texture.
|
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public RavagerRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(RavagerEntity entity)
getEntityTexture
インタフェース内 IEntityRenderer<RavagerEntity,RavagerModel>
getEntityTexture
クラス内 EntityRenderer<RavagerEntity>