public class TropicalFishPatternLayer extends LayerRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>>
| コンストラクタと説明 | 
|---|
| TropicalFishPatternLayer(IEntityRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>> p_i50918_1_) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
      IRenderTypeBuffer bufferIn,
      int packedLightIn,
      TropicalFishEntity entitylivingbaseIn,
      float limbSwing,
      float limbSwingAmount,
      float partialTicks,
      float ageInTicks,
      float netHeadYaw,
      float headPitch) | 
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModelpublic TropicalFishPatternLayer(IEntityRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>> p_i50918_1_)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
                   IRenderTypeBuffer bufferIn,
                   int packedLightIn,
                   TropicalFishEntity entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTicks,
                   float ageInTicks,
                   float netHeadYaw,
                   float headPitch)