public class OcelotAttackGoal extends Goal
| コンストラクタと説明 |
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OcelotAttackGoal(MobEntity theEntityIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
void |
resetTask()
Reset the task's internal state.
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boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
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boolean |
shouldExecute()
Returns whether execution should begin.
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void |
tick()
Keep ticking a continuous task that has already been started
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getMutexFlags, isPreemptible, setMutexFlags, startExecuting, toStringpublic OcelotAttackGoal(MobEntity theEntityIn)
public boolean shouldExecute()
shouldExecute クラス内 Goalpublic boolean shouldContinueExecuting()
shouldContinueExecuting クラス内 Goalpublic void resetTask()