public abstract static class GameRules.RuleValue<T extends GameRules.RuleValue<T>>
extends java.lang.Object
| コンストラクタと説明 | 
|---|
| RuleValue(GameRules.RuleType<T> type) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| protected abstract T | getValue() | 
| abstract int | intValue() | 
| protected void | notifyChange(MinecraftServer server) | 
| protected abstract void | setStringValue(java.lang.String valueIn) | 
| protected abstract java.lang.String | stringValue() | 
| java.lang.String | toString() | 
| void | updateValue(com.mojang.brigadier.context.CommandContext<CommandSource> context,
           java.lang.String paramName) | 
| protected abstract void | updateValue0(com.mojang.brigadier.context.CommandContext<CommandSource> context,
            java.lang.String paramName) | 
public RuleValue(GameRules.RuleType<T> type)
protected abstract void updateValue0(com.mojang.brigadier.context.CommandContext<CommandSource> context, java.lang.String paramName)
public void updateValue(com.mojang.brigadier.context.CommandContext<CommandSource> context, java.lang.String paramName)
protected void notifyChange(@Nullable
                            MinecraftServer server)
protected abstract void setStringValue(java.lang.String valueIn)
protected abstract java.lang.String stringValue()
public java.lang.String toString()
toString クラス内 java.lang.Objectpublic abstract int intValue()
protected abstract T getValue()