public abstract static class GuiScreenEvent.MouseReleasedEvent extends GuiScreenEvent.MouseInputEvent
修飾子とタイプ | クラスと説明 |
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static class |
GuiScreenEvent.MouseReleasedEvent.Post
This event fires after
IGuiEventListener.mouseReleased(double, double, int) if the release was not already handled. |
static class |
GuiScreenEvent.MouseReleasedEvent.Pre
This event fires when a mouse release is detected for a GuiScreen, before it is handled.
|
GuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent
Event.HasResult, Event.Result
コンストラクタと説明 |
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MouseReleasedEvent(Screen gui,
double mouseX,
double mouseY,
int button) |
修飾子とタイプ | メソッドと説明 |
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int |
getButton() |
getMouseX, getMouseY
getGui
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public MouseReleasedEvent(Screen gui, double mouseX, double mouseY, int button)