public static class GuiScreenEvent.MouseScrollEvent.Post extends GuiScreenEvent.MouseScrollEvent
IGuiEventListener#mouseScrolled(double) if the scroll was not already handled.
 Cancel this event when you successfully use the mouse scroll, to prevent other handlers from using the same input.GuiScreenEvent.MouseScrollEvent.Post, GuiScreenEvent.MouseScrollEvent.PreGuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEventEvent.HasResult, Event.ResultgetScrollDeltagetMouseX, getMouseYgetGuigetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic Post(Screen gui, double mouseX, double mouseY, double scrollDelta)