public class RenderItemInFrameEvent extends Event
Event.HasResult, Event.Result
コンストラクタと説明 |
---|
RenderItemInFrameEvent(ItemFrameEntity itemFrame,
ItemFrameRenderer renderItemFrame,
com.mojang.blaze3d.matrix.MatrixStack matrix,
IRenderTypeBuffer buffers,
int light) |
修飾子とタイプ | メソッドと説明 |
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IRenderTypeBuffer |
getBuffers() |
ItemFrameEntity |
getEntityItemFrame() |
ItemStack |
getItem() |
int |
getLight() |
com.mojang.blaze3d.matrix.MatrixStack |
getMatrix() |
ItemFrameRenderer |
getRenderer() |
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public RenderItemInFrameEvent(ItemFrameEntity itemFrame, ItemFrameRenderer renderItemFrame, com.mojang.blaze3d.matrix.MatrixStack matrix, IRenderTypeBuffer buffers, int light)
@Nonnull public ItemStack getItem()
public ItemFrameEntity getEntityItemFrame()
public ItemFrameRenderer getRenderer()
public com.mojang.blaze3d.matrix.MatrixStack getMatrix()
public IRenderTypeBuffer getBuffers()
public int getLight()