public class RenderItemInFrameEvent extends Event
Event.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| RenderItemInFrameEvent(ItemFrameEntity itemFrame,
                      ItemFrameRenderer renderItemFrame,
                      com.mojang.blaze3d.matrix.MatrixStack matrix,
                      IRenderTypeBuffer buffers,
                      int light) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| IRenderTypeBuffer | getBuffers() | 
| ItemFrameEntity | getEntityItemFrame() | 
| ItemStack | getItem() | 
| int | getLight() | 
| com.mojang.blaze3d.matrix.MatrixStack | getMatrix() | 
| ItemFrameRenderer | getRenderer() | 
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic RenderItemInFrameEvent(ItemFrameEntity itemFrame, ItemFrameRenderer renderItemFrame, com.mojang.blaze3d.matrix.MatrixStack matrix, IRenderTypeBuffer buffers, int light)
@Nonnull public ItemStack getItem()
public ItemFrameEntity getEntityItemFrame()
public ItemFrameRenderer getRenderer()
public com.mojang.blaze3d.matrix.MatrixStack getMatrix()
public IRenderTypeBuffer getBuffers()
public int getLight()