public abstract class RenderLivingEvent<T extends LivingEntity,M extends EntityModel<T>> extends Event
| 修飾子とタイプ | クラスと説明 | 
|---|---|
| static class  | RenderLivingEvent.Post<T extends LivingEntity,M extends EntityModel<T>> | 
| static class  | RenderLivingEvent.Pre<T extends LivingEntity,M extends EntityModel<T>> | 
Event.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| RenderLivingEvent(LivingEntity entity,
                 LivingRenderer<T,M> renderer,
                 float partialRenderTick,
                 com.mojang.blaze3d.matrix.MatrixStack matrixStack,
                 IRenderTypeBuffer buffers,
                 int light) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| IRenderTypeBuffer | getBuffers() | 
| LivingEntity | getEntity() | 
| int | getLight() | 
| com.mojang.blaze3d.matrix.MatrixStack | getMatrixStack() | 
| float | getPartialRenderTick() | 
| LivingRenderer<T,M> | getRenderer() | 
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic RenderLivingEvent(LivingEntity entity, LivingRenderer<T,M> renderer, float partialRenderTick, com.mojang.blaze3d.matrix.MatrixStack matrixStack, IRenderTypeBuffer buffers, int light)
public LivingEntity getEntity()
public LivingRenderer<T,M> getRenderer()
public float getPartialRenderTick()
public com.mojang.blaze3d.matrix.MatrixStack getMatrixStack()
public IRenderTypeBuffer getBuffers()
public int getLight()