public static class BakedItemModel.BakedGuiItemModel<T extends BakedItemModel> extends BakedModelWrapper<T>
originalModel| コンストラクタと説明 | 
|---|
| BakedGuiItemModel(T originalModel) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | doesHandlePerspectives()Override to tell the new model loader that it shouldn't wrap this model | 
| java.util.List<BakedQuad> | getQuads(BlockState state,
        Direction side,
        java.util.Random rand) | 
| IBakedModel | handlePerspective(ItemCameraTransforms.TransformType type,
                 com.mojang.blaze3d.matrix.MatrixStack mat) | 
func_230044_c_, getItemCameraTransforms, getModelData, getOverrides, getParticleTexture, getParticleTexture, getQuads, isAmbientOcclusion, isAmbientOcclusion, isBuiltInRenderer, isGui3dclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetBakedModelpublic BakedGuiItemModel(T originalModel)
public java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, java.util.Random rand)
getQuads インタフェース内 IBakedModelgetQuads クラス内 BakedModelWrapper<T extends BakedItemModel>public boolean doesHandlePerspectives()
IForgeBakedModeldoesHandlePerspectives インタフェース内 IForgeBakedModeldoesHandlePerspectives クラス内 BakedModelWrapper<T extends BakedItemModel>public IBakedModel handlePerspective(ItemCameraTransforms.TransformType type, com.mojang.blaze3d.matrix.MatrixStack mat)
handlePerspective インタフェース内 IForgeBakedModelhandlePerspective クラス内 BakedModelWrapper<T extends BakedItemModel>