public static class BakedItemModel.BakedGuiItemModel<T extends BakedItemModel> extends BakedModelWrapper<T>
originalModel
コンストラクタと説明 |
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BakedGuiItemModel(T originalModel) |
修飾子とタイプ | メソッドと説明 |
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boolean |
doesHandlePerspectives()
Override to tell the new model loader that it shouldn't wrap this model
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java.util.List<BakedQuad> |
getQuads(BlockState state,
Direction side,
java.util.Random rand) |
IBakedModel |
handlePerspective(ItemCameraTransforms.TransformType type,
com.mojang.blaze3d.matrix.MatrixStack mat) |
func_230044_c_, getItemCameraTransforms, getModelData, getOverrides, getParticleTexture, getParticleTexture, getQuads, isAmbientOcclusion, isAmbientOcclusion, isBuiltInRenderer, isGui3d
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getBakedModel
public BakedGuiItemModel(T originalModel)
public java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, java.util.Random rand)
getQuads
インタフェース内 IBakedModel
getQuads
クラス内 BakedModelWrapper<T extends BakedItemModel>
public boolean doesHandlePerspectives()
IForgeBakedModel
doesHandlePerspectives
インタフェース内 IForgeBakedModel
doesHandlePerspectives
クラス内 BakedModelWrapper<T extends BakedItemModel>
public IBakedModel handlePerspective(ItemCameraTransforms.TransformType type, com.mojang.blaze3d.matrix.MatrixStack mat)
handlePerspective
インタフェース内 IForgeBakedModel
handlePerspective
クラス内 BakedModelWrapper<T extends BakedItemModel>