public interface IForgeBakedModel
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| default boolean | doesHandlePerspectives()Override to tell the new model loader that it shouldn't wrap this model | 
| default IBakedModel | getBakedModel() | 
| default IModelData | getModelData(ILightReader world,
            BlockPos pos,
            BlockState state,
            IModelData tileData) | 
| default TextureAtlasSprite | getParticleTexture(IModelData data) | 
| default java.util.List<BakedQuad> | getQuads(BlockState state,
        Direction side,
        java.util.Random rand,
        IModelData extraData) | 
| default IBakedModel | handlePerspective(ItemCameraTransforms.TransformType cameraTransformType,
                 com.mojang.blaze3d.matrix.MatrixStack mat) | 
| default boolean | isAmbientOcclusion(BlockState state) | 
default IBakedModel getBakedModel()
@Nonnull default java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull java.util.Random rand, @Nonnull IModelData extraData)
default boolean isAmbientOcclusion(BlockState state)
default boolean doesHandlePerspectives()
default IBakedModel handlePerspective(ItemCameraTransforms.TransformType cameraTransformType, com.mojang.blaze3d.matrix.MatrixStack mat)
@Nonnull default IModelData getModelData(@Nonnull ILightReader world, @Nonnull BlockPos pos, @Nonnull BlockState state, @Nonnull IModelData tileData)
default TextureAtlasSprite getParticleTexture(@Nonnull IModelData data)