すべてのメソッド staticメソッド インスタンス・メソッド concreteメソッド
修飾子とタイプ |
メソッドと説明 |
boolean |
doesHandlePerspectives()
Override to tell the new model loader that it shouldn't wrap this model
|
boolean |
func_230044_c_() |
ItemCameraTransforms |
getItemCameraTransforms() |
ItemOverrideList |
getOverrides() |
TextureAtlasSprite |
getParticleTexture() |
java.util.List<BakedQuad> |
getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
static com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TransformationMatrix> |
getTransforms(IModelTransform state) |
static com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TransformationMatrix> |
getTransforms(ItemCameraTransforms transforms) |
static com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TransformationMatrix> |
getTransformsWithFallback(IModelTransform state,
ItemCameraTransforms transforms) |
static IBakedModel |
handlePerspective(IBakedModel model,
com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,TransformationMatrix> transforms,
ItemCameraTransforms.TransformType cameraTransformType,
com.mojang.blaze3d.matrix.MatrixStack mat) |
static IBakedModel |
handlePerspective(IBakedModel model,
IModelTransform state,
ItemCameraTransforms.TransformType cameraTransformType,
com.mojang.blaze3d.matrix.MatrixStack mat) |
IBakedModel |
handlePerspective(ItemCameraTransforms.TransformType cameraTransformType,
com.mojang.blaze3d.matrix.MatrixStack mat) |
boolean |
isAmbientOcclusion() |
boolean |
isAmbientOcclusion(BlockState state) |
boolean |
isBuiltInRenderer() |
boolean |
isGui3d() |