public interface IDynamicBakedModel extends IBakedModel
IBakedModel#getQuads(net.minecraft.block.state.IBlockState, net.minecraft.util.EnumFacing, java.util.Random).| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| default java.util.List<BakedQuad> | getQuads(BlockState state,
        Direction side,
        java.util.Random rand) | 
| java.util.List<BakedQuad> | getQuads(BlockState state,
        Direction side,
        java.util.Random rand,
        IModelData extraData) | 
func_230044_c_, getItemCameraTransforms, getOverrides, getParticleTexture, isAmbientOcclusion, isBuiltInRenderer, isGui3ddoesHandlePerspectives, getBakedModel, getModelData, getParticleTexture, handlePerspective, isAmbientOcclusion@Nonnull default java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull java.util.Random rand)
getQuads インタフェース内 IBakedModel@Nonnull java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull java.util.Random rand, @Nonnull IModelData extraData)
getQuads インタフェース内 IForgeBakedModel