public interface IDynamicBakedModel extends IBakedModel
IBakedModel#getQuads(net.minecraft.block.state.IBlockState, net.minecraft.util.EnumFacing, java.util.Random)
.修飾子とタイプ | メソッドと説明 |
---|---|
default java.util.List<BakedQuad> |
getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
func_230044_c_, getItemCameraTransforms, getOverrides, getParticleTexture, isAmbientOcclusion, isBuiltInRenderer, isGui3d
doesHandlePerspectives, getBakedModel, getModelData, getParticleTexture, handlePerspective, isAmbientOcclusion
@Nonnull default java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull java.util.Random rand)
getQuads
インタフェース内 IBakedModel
@Nonnull java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull java.util.Random rand, @Nonnull IModelData extraData)
getQuads
インタフェース内 IForgeBakedModel