public abstract class BakedModelWrapper<T extends IBakedModel> extends java.lang.Object implements IBakedModel
修飾子とタイプ | フィールドと説明 |
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protected T |
originalModel |
コンストラクタと説明 |
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BakedModelWrapper(T originalModel) |
修飾子とタイプ | メソッドと説明 |
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boolean |
doesHandlePerspectives()
Override to tell the new model loader that it shouldn't wrap this model
|
boolean |
func_230044_c_() |
ItemCameraTransforms |
getItemCameraTransforms() |
IModelData |
getModelData(ILightReader world,
BlockPos pos,
BlockState state,
IModelData tileData) |
ItemOverrideList |
getOverrides() |
TextureAtlasSprite |
getParticleTexture() |
TextureAtlasSprite |
getParticleTexture(IModelData data) |
java.util.List<BakedQuad> |
getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
IBakedModel |
handlePerspective(ItemCameraTransforms.TransformType cameraTransformType,
com.mojang.blaze3d.matrix.MatrixStack mat) |
boolean |
isAmbientOcclusion() |
boolean |
isAmbientOcclusion(BlockState state) |
boolean |
isBuiltInRenderer() |
boolean |
isGui3d() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getBakedModel
protected final T extends IBakedModel originalModel
public BakedModelWrapper(T originalModel)
public java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, java.util.Random rand)
getQuads
インタフェース内 IBakedModel
public boolean isAmbientOcclusion()
isAmbientOcclusion
インタフェース内 IBakedModel
public boolean isAmbientOcclusion(BlockState state)
isAmbientOcclusion
インタフェース内 IForgeBakedModel
public boolean isGui3d()
isGui3d
インタフェース内 IBakedModel
public boolean func_230044_c_()
func_230044_c_
インタフェース内 IBakedModel
public boolean isBuiltInRenderer()
isBuiltInRenderer
インタフェース内 IBakedModel
public TextureAtlasSprite getParticleTexture()
getParticleTexture
インタフェース内 IBakedModel
public ItemCameraTransforms getItemCameraTransforms()
getItemCameraTransforms
インタフェース内 IBakedModel
public ItemOverrideList getOverrides()
getOverrides
インタフェース内 IBakedModel
public boolean doesHandlePerspectives()
IForgeBakedModel
doesHandlePerspectives
インタフェース内 IForgeBakedModel
public IBakedModel handlePerspective(ItemCameraTransforms.TransformType cameraTransformType, com.mojang.blaze3d.matrix.MatrixStack mat)
handlePerspective
インタフェース内 IForgeBakedModel
public TextureAtlasSprite getParticleTexture(@Nonnull IModelData data)
getParticleTexture
インタフェース内 IForgeBakedModel
@Nonnull public java.util.List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, @Nonnull java.util.Random rand, @Nonnull IModelData extraData)
getQuads
インタフェース内 IForgeBakedModel
@Nonnull public IModelData getModelData(@Nonnull ILightReader world, @Nonnull BlockPos pos, @Nonnull BlockState state, @Nonnull IModelData tileData)
getModelData
インタフェース内 IForgeBakedModel