public static class ChunkDataEvent.Save extends ChunkDataEvent
AnvilChunkLoader#saveChunk(World, Chunk). Cancelable.HasResult MinecraftForge.EVENT_BUS.ChunkDataEvent.Load, ChunkDataEvent.SaveChunkEvent.UnloadWorldEvent.CreateSpawnPosition, WorldEvent.PotentialSpawnsEvent.HasResult, Event.Result| コンストラクタと説明 | 
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| Save(IChunk chunk,
    CompoundNBT data) | 
getDatagetChunkgetWorldgetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic Save(IChunk chunk, CompoundNBT data)