public class WorldEvent extends Event
修飾子とタイプ | クラスと説明 |
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static class |
WorldEvent.CreateSpawnPosition
Called by WorldServer when it attempts to create a spawnpoint for a dimension.
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static class |
WorldEvent.Load
WorldEvent.Load is fired when Minecraft loads a world.
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static class |
WorldEvent.PotentialSpawns
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
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static class |
WorldEvent.Save
WorldEvent.Save is fired when Minecraft saves a world.
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static class |
WorldEvent.Unload
WorldEvent.Unload is fired when Minecraft unloads a world.
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Event.HasResult, Event.Result
コンストラクタと説明 |
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WorldEvent(IWorld world) |
修飾子とタイプ | メソッドと説明 |
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IWorld |
getWorld() |
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup