| クラス | 説明 | 
|---|---|
| BlockEvent | |
| BlockEvent.BreakEvent | Event that is fired when an Block is about to be broken by a player
 Canceling this event will prevent the Block from being broken. | 
| BlockEvent.CreateFluidSourceEvent | Fired to check whether a non-source block can turn into a source block. | 
| BlockEvent.CropGrowEvent | Fired when a crop block grows. | 
| BlockEvent.CropGrowEvent.Post | Fired when "growing age" blocks (for example cacti, chorus plants, or crops
 in vanilla) have successfully grown. | 
| BlockEvent.CropGrowEvent.Pre | Fired when any "growing age" blocks (for example cacti, chorus plants, or crops
 in vanilla) attempt to advance to the next growth age state during a random tick. | 
| BlockEvent.EntityMultiPlaceEvent | Fired when a single block placement triggers the
 creation of multiple blocks(e.g. placing a bed block). | 
| BlockEvent.EntityPlaceEvent | Called when a block is placed. | 
| BlockEvent.FarmlandTrampleEvent | Fired when when farmland gets trampled
 This event is  Cancelable | 
| BlockEvent.FluidPlaceBlockEvent | Fired when a liquid places a block. | 
| BlockEvent.HarvestDropsEvent | Fired when a block is about to drop it's harvested items. | 
| BlockEvent.NeighborNotifyEvent | Fired when a physics update occurs on a block. | 
| BlockEvent.PortalSpawnEvent | |
| ChunkDataEvent | ChunkDataEvent is fired when an event involving chunk data occurs. | 
| ChunkDataEvent.Load | ChunkDataEvent.Load is fired when vanilla Minecraft attempts to load Chunk data. | 
| ChunkDataEvent.Save | ChunkDataEvent.Save is fired when vanilla Minecraft attempts to save Chunk data. | 
| ChunkEvent | ChunkEvent is fired when an event involving a chunk occurs. | 
| ChunkEvent.Load | ChunkEvent.Load is fired when vanilla Minecraft attempts to load a Chunk into the world. | 
| ChunkEvent.Unload | ChunkEvent.Unload is fired when vanilla Minecraft attempts to unload a Chunk from the world. | 
| ChunkWatchEvent | ChunkWatchEvent is fired when an event involving a chunk being watched occurs. | 
| ChunkWatchEvent.UnWatch | ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk. | 
| ChunkWatchEvent.Watch | ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk. | 
| ExplosionEvent | ExplosionEvent triggers when an explosion happens in the world. | 
| ExplosionEvent.Detonate | ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities. | 
| ExplosionEvent.Start | ExplosionEvent.Start is fired before the explosion actually occurs. | 
| GetCollisionBoxesEvent | This event is fired during  World#collidesWithAnyBlock(AxisAlignedBB)and before returning the list inWorld#getCollisionBoxes(Entity, AxisAlignedBB)GetCollisionBoxesEvent.entitycontains the entity passed in theWorld#getCollisionBoxes(Entity, AxisAlignedBB). | 
| NoteBlockEvent | Base class for Noteblock Events | 
| NoteBlockEvent.Change | Fired when a Noteblock is changed. | 
| NoteBlockEvent.Play | Fired when a Noteblock plays it's note. | 
| PistonEvent | Base piston event, use  PistonEvent.PostandPistonEvent.Pre | 
| PistonEvent.Post | Fires after the piston has moved and set surrounding states. | 
| PistonEvent.Pre | Fires before the piston has updated block states. | 
| RegisterDimensionsEvent | Register all of your custom ModDimensons here, fired during server loading when
 dimension data is read from the world file. | 
| SaplingGrowTreeEvent | SaplingGrowTreeEvent is fired when a sapling grows into a tree. | 
| SleepFinishedTimeEvent | This event is fired when all players are asleep and the time should be set to day. | 
| WorldEvent | WorldEvent is fired when an event involving the world occurs. | 
| WorldEvent.CreateSpawnPosition | Called by WorldServer when it attempts to create a spawnpoint for a dimension. | 
| WorldEvent.Load | WorldEvent.Load is fired when Minecraft loads a world. | 
| WorldEvent.PotentialSpawns | Called by WorldServer to gather a list of all possible entities that can spawn at the specified location. | 
| WorldEvent.Save | WorldEvent.Save is fired when Minecraft saves a world. | 
| WorldEvent.Unload | WorldEvent.Unload is fired when Minecraft unloads a world. | 
| 列挙 | 説明 | 
|---|---|
| NoteBlockEvent.Note | Information about the pitch of a Noteblock note. | 
| NoteBlockEvent.Octave | Describes the Octave of a Note being played by a Noteblock. | 
| PistonEvent.PistonMoveType |