| インタフェース | 説明 |
|---|---|
| IContainerFactory<T extends Container> | |
| ICustomPacket<T extends IPacket<?>> |
| クラス | 説明 |
|---|---|
| FMLHandshakeHandler |
Instance responsible for handling the overall FML network handshake.
|
| FMLHandshakeMessages | |
| FMLHandshakeMessages.C2SAcknowledge | |
| FMLHandshakeMessages.C2SModListReply | |
| FMLHandshakeMessages.S2CConfigData | |
| FMLHandshakeMessages.S2CModList |
Server to client "list of mods".
|
| FMLHandshakeMessages.S2CRegistry | |
| FMLLoginWrapper |
Wrapper for custom login packets.
|
| FMLMCRegisterPacketHandler | |
| FMLMCRegisterPacketHandler.ChannelList | |
| FMLNetworkConstants |
Constants related to networking
|
| FMLPlayMessages | |
| FMLPlayMessages.DimensionInfoMessage | |
| FMLPlayMessages.OpenContainer | |
| FMLPlayMessages.SpawnEntity |
Used to spawn a custom entity without the same restrictions as
SSpawnObjectPacket or SSpawnMobPacket
To customize how your entity is created clientside (instead of using the default factory provided to the EntityType)
see EntityType.Builder#setCustomClientFactory. |
| FMLStatusPing |
{
"fmlNetworkVersion" : FMLNETVERSION,
"channels": [
{
"res": "fml:handshake",
"version": "1.2.3.4",
"required": true
}
],
"mods": [
{
"modid": "modid",
"modmarker": "
|
| FMLStatusPing.Serializer | |
| NetworkEvent | |
| NetworkEvent.ChannelRegistrationChangeEvent |
Fired when the channel registration (see minecraft custom channel documentation) changes.
|
| NetworkEvent.ClientCustomPayloadEvent | |
| NetworkEvent.ClientCustomPayloadLoginEvent | |
| NetworkEvent.Context |
Context for
NetworkEvent |
| NetworkEvent.GatherLoginPayloadsEvent | |
| NetworkEvent.LoginPayloadEvent | |
| NetworkEvent.ServerCustomPayloadEvent | |
| NetworkEvent.ServerCustomPayloadLoginEvent | |
| NetworkHooks | |
| NetworkInstance | |
| NetworkRegistry |
The network registry.
|
| NetworkRegistry.ChannelBuilder |
Builder for constructing network channels using a builder style API.
|
| NetworkRegistry.LoginPayload |
Tracks individual outbound messages for dispatch to clients during login handling.
|
| PacketDispatcher |
Dispatcher for sending packets in response to a received packet.
|
| PacketDistributor<T> |
Means to distribute packets in various ways
|
| PacketDistributor.PacketTarget |
A Distributor curried with a specific value instance, for actual dispatch
|
| PacketDistributor.TargetPoint |
| 列挙 | 説明 |
|---|---|
| ConnectionType | |
| ICustomPacket.Fields | |
| NetworkDirection | |
| NetworkEvent.RegistrationChangeType |