public static class UnderwaterAmbientSounds.SubSound extends TickableSound
ISound.AttenuationTypedonePlayingattenuationType, category, global, pitch, positionedSoundLocation, priority, repeat, repeatDelay, sound, volume, x, y, z| 修飾子 | コンストラクタと説明 | 
|---|---|
| protected  | SubSound(ClientPlayerEntity playerIn,
        SoundEvent soundIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| void | tick() | 
isDonePlayingcanRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobalclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanBeSilent, canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobalprotected SubSound(ClientPlayerEntity playerIn, SoundEvent soundIn)