public static class UnderwaterAmbientSounds.SubSound extends TickableSound
ISound.AttenuationType
donePlaying
attenuationType, category, global, pitch, positionedSoundLocation, priority, repeat, repeatDelay, sound, volume, x, y, z
修飾子 | コンストラクタと説明 |
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protected |
SubSound(ClientPlayerEntity playerIn,
SoundEvent soundIn) |
修飾子とタイプ | メソッドと説明 |
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void |
tick() |
isDonePlaying
canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobal
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canBeSilent, canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobal
protected SubSound(ClientPlayerEntity playerIn, SoundEvent soundIn)