public static class UnderwaterAmbientSounds.UnderWaterSound extends TickableSound
ISound.AttenuationTypedonePlayingattenuationType, category, global, pitch, positionedSoundLocation, priority, repeat, repeatDelay, sound, volume, x, y, z| コンストラクタと説明 | 
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| UnderWaterSound(ClientPlayerEntity playerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
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| void | tick() | 
isDonePlayingcanRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobalclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanBeSilent, canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isGlobalpublic UnderWaterSound(ClientPlayerEntity playerIn)