public class BeeRenderer extends MobRenderer<BeeEntity,BeeModel<BeeEntity>>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
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| BeeRenderer(EntityRendererManager p_i226033_1_) | 
| 修飾子とタイプ | メソッドと説明 | 
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| ResourceLocation | getEntityTexture(BeeEntity entity)Returns the location of an entity's texture. | 
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic BeeRenderer(EntityRendererManager p_i226033_1_)
public ResourceLocation getEntityTexture(BeeEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<BeeEntity,BeeModel<BeeEntity>>getEntityTexture クラス内 EntityRenderer<BeeEntity>