public class CaveSpiderRenderer extends SpiderRenderer<CaveSpiderEntity>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
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CaveSpiderRenderer(EntityRendererManager renderManagerIn) |
修飾子とタイプ | メソッドと説明 |
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ResourceLocation |
getEntityTexture(CaveSpiderEntity entity)
Returns the location of an entity's texture.
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protected void |
preRenderCallback(CaveSpiderEntity entitylivingbaseIn,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
float partialTickTime) |
getDeathMaxRotation
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public CaveSpiderRenderer(EntityRendererManager renderManagerIn)
protected void preRenderCallback(CaveSpiderEntity entitylivingbaseIn, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback
クラス内 LivingRenderer<CaveSpiderEntity,SpiderModel<CaveSpiderEntity>>
public ResourceLocation getEntityTexture(CaveSpiderEntity entity)
getEntityTexture
インタフェース内 IEntityRenderer<CaveSpiderEntity,SpiderModel<CaveSpiderEntity>>
getEntityTexture
クラス内 SpiderRenderer<CaveSpiderEntity>