public class CaveSpiderRenderer extends SpiderRenderer<CaveSpiderEntity>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 |
|---|
CaveSpiderRenderer(EntityRendererManager renderManagerIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
ResourceLocation |
getEntityTexture(CaveSpiderEntity entity)
Returns the location of an entity's texture.
|
protected void |
preRenderCallback(CaveSpiderEntity entitylivingbaseIn,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
float partialTickTime) |
getDeathMaxRotationaddVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic CaveSpiderRenderer(EntityRendererManager renderManagerIn)
protected void preRenderCallback(CaveSpiderEntity entitylivingbaseIn, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback クラス内 LivingRenderer<CaveSpiderEntity,SpiderModel<CaveSpiderEntity>>public ResourceLocation getEntityTexture(CaveSpiderEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<CaveSpiderEntity,SpiderModel<CaveSpiderEntity>>getEntityTexture クラス内 SpiderRenderer<CaveSpiderEntity>