public class SpiderRenderer<T extends SpiderEntity> extends MobRenderer<T,SpiderModel<T>>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
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SpiderRenderer(EntityRendererManager renderManagerIn) |
修飾子とタイプ | メソッドと説明 |
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protected float |
getDeathMaxRotation(T entityLivingBaseIn) |
ResourceLocation |
getEntityTexture(T entity)
Returns the location of an entity's texture.
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addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public SpiderRenderer(EntityRendererManager renderManagerIn)
protected float getDeathMaxRotation(T entityLivingBaseIn)
getDeathMaxRotation
クラス内 LivingRenderer<T extends SpiderEntity,SpiderModel<T extends SpiderEntity>>
public ResourceLocation getEntityTexture(T entity)
getEntityTexture
インタフェース内 IEntityRenderer<T extends SpiderEntity,SpiderModel<T extends SpiderEntity>>
getEntityTexture
クラス内 EntityRenderer<T extends SpiderEntity>