public class ChickenRenderer extends MobRenderer<ChickenEntity,ChickenModel<ChickenEntity>>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
|---|
| ChickenRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ResourceLocation | getEntityTexture(ChickenEntity entity)Returns the location of an entity's texture. | 
| protected float | handleRotationFloat(ChickenEntity livingBase,
                   float partialTicks)Defines what float the third param in setRotationAngles of ModelBase is | 
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic ChickenRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ChickenEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<ChickenEntity,ChickenModel<ChickenEntity>>getEntityTexture クラス内 EntityRenderer<ChickenEntity>protected float handleRotationFloat(ChickenEntity livingBase, float partialTicks)
handleRotationFloat クラス内 LivingRenderer<ChickenEntity,ChickenModel<ChickenEntity>>