public class ChickenRenderer extends MobRenderer<ChickenEntity,ChickenModel<ChickenEntity>>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 |
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ChickenRenderer(EntityRendererManager renderManagerIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
ResourceLocation |
getEntityTexture(ChickenEntity entity)
Returns the location of an entity's texture.
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protected float |
handleRotationFloat(ChickenEntity livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
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addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic ChickenRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ChickenEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<ChickenEntity,ChickenModel<ChickenEntity>>getEntityTexture クラス内 EntityRenderer<ChickenEntity>protected float handleRotationFloat(ChickenEntity livingBase, float partialTicks)
handleRotationFloat クラス内 LivingRenderer<ChickenEntity,ChickenModel<ChickenEntity>>