public class ChickenRenderer extends MobRenderer<ChickenEntity,ChickenModel<ChickenEntity>>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
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ChickenRenderer(EntityRendererManager renderManagerIn) |
修飾子とタイプ | メソッドと説明 |
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ResourceLocation |
getEntityTexture(ChickenEntity entity)
Returns the location of an entity's texture.
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protected float |
handleRotationFloat(ChickenEntity livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
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addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public ChickenRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ChickenEntity entity)
getEntityTexture
インタフェース内 IEntityRenderer<ChickenEntity,ChickenModel<ChickenEntity>>
getEntityTexture
クラス内 EntityRenderer<ChickenEntity>
protected float handleRotationFloat(ChickenEntity livingBase, float partialTicks)
handleRotationFloat
クラス内 LivingRenderer<ChickenEntity,ChickenModel<ChickenEntity>>