public class EvokerRenderer<T extends SpellcastingIllagerEntity> extends IllagerRenderer<T>
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 | 
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| EvokerRenderer(EntityRendererManager renderManagerIn) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| ResourceLocation | getEntityTexture(T entity)Returns the location of an entity's texture. | 
preRenderCallbackaddVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic EvokerRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(T entity)
getEntityTexture インタフェース内 IEntityRenderer<T extends SpellcastingIllagerEntity,IllagerModel<T extends SpellcastingIllagerEntity>>getEntityTexture クラス内 EntityRenderer<T extends SpellcastingIllagerEntity>