public class FireworkRocketRenderer extends EntityRenderer<FireworkRocketEntity>
renderManager, shadowOpaque, shadowSize| コンストラクタと説明 |
|---|
FireworkRocketRenderer(EntityRendererManager renderManagerIn,
ItemRenderer itemRendererIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
ResourceLocation |
getEntityTexture(FireworkRocketEntity entity)
Returns the location of an entity's texture.
|
void |
render(FireworkRocketEntity entityIn,
float entityYaw,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
canRenderName, getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName, shouldRenderpublic FireworkRocketRenderer(EntityRendererManager renderManagerIn, ItemRenderer itemRendererIn)
public void render(FireworkRocketEntity entityIn, float entityYaw, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
render クラス内 EntityRenderer<FireworkRocketEntity>public ResourceLocation getEntityTexture(FireworkRocketEntity entity)