public class SilverfishRenderer extends MobRenderer<SilverfishEntity,SilverfishModel<SilverfishEntity>>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
コンストラクタと説明 |
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SilverfishRenderer(EntityRendererManager renderManagerIn) |
修飾子とタイプ | メソッドと説明 |
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protected float |
getDeathMaxRotation(SilverfishEntity entityLivingBaseIn) |
ResourceLocation |
getEntityTexture(SilverfishEntity entity)
Returns the location of an entity's texture.
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addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public SilverfishRenderer(EntityRendererManager renderManagerIn)
protected float getDeathMaxRotation(SilverfishEntity entityLivingBaseIn)
getDeathMaxRotation
クラス内 LivingRenderer<SilverfishEntity,SilverfishModel<SilverfishEntity>>
public ResourceLocation getEntityTexture(SilverfishEntity entity)
getEntityTexture
インタフェース内 IEntityRenderer<SilverfishEntity,SilverfishModel<SilverfishEntity>>
getEntityTexture
クラス内 EntityRenderer<SilverfishEntity>