public static class ClientPlayerNetworkEvent.LoggedInEvent extends ClientPlayerNetworkEvent
ClientPlayerNetworkEvent.LoggedInEvent, ClientPlayerNetworkEvent.LoggedOutEvent, ClientPlayerNetworkEvent.RespawnEvent
Event.HasResult, Event.Result
コンストラクタと説明 |
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LoggedInEvent(PlayerController controller,
ClientPlayerEntity player,
NetworkManager networkManager) |
getController, getNetworkManager, getPlayer
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public LoggedInEvent(PlayerController controller, ClientPlayerEntity player, NetworkManager networkManager)