public static class ClientPlayerNetworkEvent.LoggedInEvent extends ClientPlayerNetworkEvent
ClientPlayerNetworkEvent.LoggedInEvent, ClientPlayerNetworkEvent.LoggedOutEvent, ClientPlayerNetworkEvent.RespawnEventEvent.HasResult, Event.Result| コンストラクタと説明 | 
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| LoggedInEvent(PlayerController controller,
             ClientPlayerEntity player,
             NetworkManager networkManager) | 
getController, getNetworkManager, getPlayergetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic LoggedInEvent(PlayerController controller, ClientPlayerEntity player, NetworkManager networkManager)