public static class GuiScreenEvent.DrawScreenEvent.Post extends GuiScreenEvent.DrawScreenEvent
GuiScreen#render(int, int, float)
is called.GuiScreenEvent.DrawScreenEvent.Post, GuiScreenEvent.DrawScreenEvent.Pre
GuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent
Event.HasResult, Event.Result
getMouseX, getMouseY, getRenderPartialTicks
getGui
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public Post(Screen gui, int mouseX, int mouseY, float renderPartialTicks)