public static class GuiScreenEvent.DrawScreenEvent.Pre extends GuiScreenEvent.DrawScreenEvent
GuiScreen#render(int, int, float)
is called.
Cancel this event to skip GuiScreen#render(int, int, float)
.GuiScreenEvent.DrawScreenEvent.Post, GuiScreenEvent.DrawScreenEvent.Pre
GuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent
Event.HasResult, Event.Result
getMouseX, getMouseY, getRenderPartialTicks
getGui
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public Pre(Screen gui, int mouseX, int mouseY, float renderPartialTicks)