public static class ProjectileImpactEvent.Arrow extends ProjectileImpactEvent
ProjectileImpactEvent.Arrow, ProjectileImpactEvent.Fireball, ProjectileImpactEvent.ThrowableEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeightEvent.HasResult, Event.Result| コンストラクタと説明 |
|---|
Arrow(AbstractArrowEntity arrow,
RayTraceResult ray) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
AbstractArrowEntity |
getArrow() |
getRayTraceResultgetEntitygetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic Arrow(AbstractArrowEntity arrow, RayTraceResult ray)
public AbstractArrowEntity getArrow()