public class ParrotRenderer extends MobRenderer<ParrotEntity,ParrotModel>
| 修飾子とタイプ | フィールドと説明 |
|---|---|
static ResourceLocation[] |
PARROT_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| コンストラクタと説明 |
|---|
ParrotRenderer(EntityRendererManager renderManagerIn) |
| 修飾子とタイプ | メソッドと説明 |
|---|---|
ResourceLocation |
getEntityTexture(ParrotEntity entity)
Returns the location of an entity's texture.
|
float |
handleRotationFloat(ParrotEntity livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
|
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNamepublic static final ResourceLocation[] PARROT_TEXTURES
public ParrotRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(ParrotEntity entity)
getEntityTexture インタフェース内 IEntityRenderer<ParrotEntity,ParrotModel>getEntityTexture クラス内 EntityRenderer<ParrotEntity>public float handleRotationFloat(ParrotEntity livingBase, float partialTicks)
handleRotationFloat クラス内 LivingRenderer<ParrotEntity,ParrotModel>