public static class PlayerEvent.BreakSpeed extends PlayerEvent
EntityPlayer#canHarvestBlock(IBlockState)
.ForgeEventFactory#getBreakSpeed(EntityPlayer, IBlockState, float, BlockPos)
.state
contains the block being broken. originalSpeed
contains the original speed at which the player broke the block. newSpeed
contains the newSpeed at which the player will break the block. pos
contains the coordinates at which this event is occurring. Y value -1 means location is unknown.Cancelable
.HasResult
MinecraftForge.EVENT_BUS
.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.Visibility
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeight
Event.HasResult, Event.Result
コンストラクタと説明 |
---|
BreakSpeed(PlayerEntity player,
BlockState state,
float original,
BlockPos pos) |
修飾子とタイプ | メソッドと説明 |
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float |
getNewSpeed() |
float |
getOriginalSpeed() |
BlockPos |
getPos() |
BlockState |
getState() |
void |
setNewSpeed(float newSpeed) |
getPlayer
getEntityLiving
getEntity
getListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public BreakSpeed(PlayerEntity player, BlockState state, float original, BlockPos pos)
public BlockState getState()
public float getOriginalSpeed()
public float getNewSpeed()
public void setNewSpeed(float newSpeed)
public BlockPos getPos()