public static class PlayerEvent.HarvestCheck extends PlayerEvent
EntityPlayer#canHarvestBlock(IBlockState).ForgeEventFactory#doPlayerHarvestCheck(EntityPlayer, IBlockState, boolean).state contains the IBlockState that is being checked for harvesting. success contains the boolean value for whether the Block will be successfully harvested. Cancelable.HasResultMinecraftForge.EVENT_BUS.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeightEvent.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| HarvestCheck(PlayerEntity player,
            BlockState state,
            boolean success) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| boolean | canHarvest() | 
| BlockState | getTargetBlock() | 
| void | setCanHarvest(boolean success) | 
getPlayergetEntityLivinggetEntitygetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic HarvestCheck(PlayerEntity player, BlockState state, boolean success)
public BlockState getTargetBlock()
public boolean canHarvest()
public void setCanHarvest(boolean success)