public static class PlayerXpEvent.XpChange extends PlayerXpEvent
PlayerEntity.giveExperiencePoints(int) method.
 It can be cancelled, and no further processing will be done.PlayerXpEvent.LevelChange, PlayerXpEvent.PickupXp, PlayerXpEvent.XpChangePlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemPickupEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing, EntityEvent.EyeHeightEvent.HasResult, Event.Result| コンストラクタと説明 | 
|---|
| XpChange(PlayerEntity player,
        int amount) | 
| 修飾子とタイプ | メソッドと説明 | 
|---|---|
| int | getAmount() | 
| void | setAmount(int amount) | 
getPlayergetEntityLivinggetEntitygetListenerList, getParentListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic XpChange(PlayerEntity player, int amount)